![]() If you go scrounging around CoH2 stats theorically using coordinated barrage makes mortar attacks do double damage along with the usual 160 range while other artillery pieces gain accuracy/reload and some even tiny aoe boost but i didn't test this firsthand recently so not sure if it's up to date. It's best used to wipe mortar pits with barrage cd reset to call 4x in case you are using 2 mortars. You use mortars mostly against infantry that even when standing in a relatively clustered zone still moves around a bit,and if you barrage buildings you need no accuracy since it hits almost 100% and after the first 1-2 strikes people leave it. I wouldn't use it with mortars though simply cause you are narrowing down the chances to hit something on an indirect fire weapon that relies on a degree of RNG. ![]() I also been playing with the AFO recently, but I use him mostly for the extra smoke barrge (and the acc bonus on the infantry) but never tried to use him with the mortars I had the sight to call in railway right in the middle of their lines, it completely caught them in chaos as they tried to scramble to miss the arty. ![]() Originally posted by Green Stranger:So if you use the concentrated fire with the Mortar, the mortar shots faster and more accuarate, right? I had a great battle where the Russians were dug in with 2 Su85s an MG and a ZiS on Minsk pocket.
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